Overwatch has been out for a few months now, long enough to be chewed up and digested by most every interested party. Save one, that is – us. In this new short form Final Opinion review, we’ll finally give our take on Blizzard’s competitive shooter and see if it is more WarCraft with guns, or a Team Fortress 2 wannabe.
The single most hotly anticipated game of the year – and perhaps the last few years – is No Man’s Sky. It released on PlayStation 4 last Tuesday, but yesterday it finally hit PC, where we will cover it. After playing our first few hours, does it look worth the wait, or should it have stayed in no man’s land? Let’s find out in our No Man’s Sky First Opinion.
The demons, and their hunters, have arrived in Azeroth. World of WarCraft’s upcoming expansion, Legion’s pre-release events have begun, and we’ve been there, done that to bring you the latest from the front lines. Long story short, demon hunters are now everywhere, but the number of actual demons greatly outnumbers them.
We just covered a game releasing on August 9th that allows you to fly to the stars, but that’s not all that happens that day. If you’re a World of WarCraft subscriber (of which there are still millions, myself included) then August 9th is a big day for you, too – provided you preordered the upcoming expansion pack, Legion.
The gaming community has largely been abuzz about the upcoming space game from Hello Games called No Man’s Sky, dating back to at least E3 2015. With a total of 18 quintillion planets – a number so large that it’s basically just words to me since I can’t wrap my mind around it – and a fresh, clean visual aesthetic, many gamers are waiting with bated breath for a chance to play it. That time is coming soon, although how soon depends on your platform of choice.
Few things stir up the gaming masses like an open beta for a highly-anticipated new game, especially one from a developer with the pedigree of Blizzard. Such is the circumstance surrounding Overwatch, their new 6-on-6 team based first person shooter, who is free to play in open beta until Monday, May 9th on PC, Xbox One and PlayStation 4. I’m not great at online first person shooters (see my Battlefield 3 review for more on that), but with Overwatch, there are a few mitigating factors that keep me coming back.
As someone who cannot drive (I have depth-perception issues, which as you would imagine is a bad thing when operating several hundred pounds of metal at any speed), packing up one day and taking myself on a road trip is something is something I just can’t do, despite the appeal. I’ve often tried to use video games as a surrogate for that urge, but most of the time I’m misusing a game for that purpose. For example, Grand Theft Auto 5 has believably rural areas north of down to drive through to simulate going out on a trip, but sooner or later I’m going to find someone with a nicer car, and the urge to jack their ride takes over and suddenly I’m just playing GTA again. Jalopy promises something different, a driving game that’s about the trip as much as the destination.
I began my journey into the Fallout 4 without many preconceptions. I had not heavily followed its development, so much so that its release damn near caught me off guard. Now, hours upon hours into the game, it’s time to finally dispense our take on Fallout 4 in our new Final Opinion format (which you can read more about here).