I had preordered Dungeon Defenders for PC at the start of this year, and it’s just finally come out. I also picked it up for the Xbox 360 to test it’s multiplayer component, so this is our first combined system article.

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NBA 2K12 has been on my radar for some time. With expanded My Player mode, My Legend (essentially My Player with any NBA player), and the new Legends mode with a slew of classic teams this sounds even better then last years game, which I loved. The demo arrived today on Xbox 360 and PlayStation 3, so I was able to give the new, improved controls a shot. Do they make the game better or worse?

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After playing the demo for a while, SkyDrift most reminds me of the old Burnout and Flatout racing series. The power ups are fun, but the act of getting boost by doing daring maneuvers like hugging the ground, doing stunts or wrecking other planes was the biggest high for me. Could I fly along the ground long enough to catch up to the plane in front of me to hit them with my double-strength burst power up? Only way to find out is to try – and the penalty for failure is minimal. Crashing is no big deal, since you respawn in next to no time. This encourages experimenting and that’s when the game is at it’s best.

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I was really upset with MLB 2K9, but I had a love/hate relationship with MLB 2K10. 2K9 was a flat-out bad game. There’s no other way to put it. 2K10 was a decent game buried under a heap of flaws. So where does that leave MLB 2K11? Continue reading