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QUICKTIPS: Don't forget to make use of the
Citadel's rapid transit |
Mass Effect
An Example of How to Port Properly
When Mass Effect came out for the Xbox 360, I missed the bus.
I honestly didn't buy into the hype or the reviews. When it came out for PC, I
had finally decided the game needed a review, if only to add to the site's
repertoire. Now that I have played through it, I can say that I lost out not
trying it when it first released, but thankfully, Bioware knows how to port a
game and make it work.
This game works spectacularly on PC. The interface is
really well done and makes great use of the mouse's point-and-click
functionality. The combat screen is very easy to navigate and it's simple as pie
to delegate your experience points as needed.
Techinically Mass Effect is a sci-fi RPG, but it can also
be shoehorned into the adventure and 3rd-person shooter genres. Allot of your
success depends on having the right member in your party at the right time. This
takes either luck, trial and error, or - if you're really lazy - online
research. Personally, I took it as it came and got rather lucky, having a key
member on a number of occasions to either diffuse situations or solve puzzles.

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