Ace of Spades seems like it would be promising. It looks like Team Fortress 2 meets Minecraft, and indeed, it bills itself as such. Unlike those two runaway hits, should you be the one doing the running away? Let’s lay our cards on the table and find out.
Ace of Spades is an interesting duck. It seems to crib features from Team Fortress 2 and Minecraft, but it never feels like either game. With only about an hour put into the game, here’s our First Opinion.
After playing the demo for a while, SkyDrift most reminds me of the old Burnout and Flatout racing series. The power ups are fun, but the act of getting boost by doing daring maneuvers like hugging the ground, doing stunts or wrecking other planes was the biggest high for me. Could I fly along the ground long enough to catch up to the plane in front of me to hit them with my double-strength burst power up? Only way to find out is to try – and the penalty for failure is minimal. Crashing is no big deal, since you respawn in next to no time. This encourages experimenting and that’s when the game is at it’s best.
Brink is rough. It’s hard to love, and it gives a bad first impression. Is there a more user-friendly game under all that gruff?
I’ve been awaiting Brink for some time now, and finally got it when it released an hour or so ago. First opinions are important so here’s mine.