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QUICKTIPS: Be careful because it's very easy to
get stuck |
The Wonderful End of the World
A Poor Man's Katamari, but Still Kinda Fun
Betasim and I are both big Katamari fans, so after seeing
that this game was basically a dead-ringer for that series, we had to give it a
go. What we found was a game that didn't get far enough from it's insperation to
set itself apart and be it's own game. WeotW is a fun diversion, but only
because of it's low price.
First off: this game is very, very short. Beta and I
beat this thing in about 20 minutes, which is way too short for a comercial
release. There are achievements to reach in the in-game trophy room, but they
really aren't even worth mentioning, because you'll get about all of them just
in the process of beating the game.
Some levels are fun, like the candy world seen here and the
arcade based world (complete with references to Pac-man, Pong, Tron, Centipede,
Frogger and more), but the Rice Paper Lane level is horrid. All of the objects
are 2D, and are very distracting, not to mention hard to navigate around.
Speaking of navigation, you can use either a mouse and keyboard combo or a
controller, but neither is very deep. The mouse/keyboard setup is uninspired and
the controller layout uses only one analog stick.

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