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Two New
Playable Races: Adventure
as one of two new races–the cursed worgen with the
Alliance or the resourceful goblins with the Horde. |
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Level Cap
Increased to 85: Earn new
abilities, tap into new talents, and progress through
the path system, a new way for players to customize
characters. |
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Classic Zones
Remade: Familiar zones
across the original continents of Kalimdor and the
Eastern Kingdoms have been altered forever and updated
with new content, from the devastated Badlands to the
broken Barrens, which has been sundered in two. |
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New High-Level
Zones: Explore newly
opened parts of the world, including Uldum, Grim Batol,
and the great Sunken City of Vashj’ir beneath the sea. |
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More Raid
Content than Ever Before:
Enjoy more high-level raid content than previous
expansions, with optional more challenging versions of
all encounters. |
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Guild Advancement:
Progress as a guild to
earn guild levels and guild achievements.
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New Race and
Class Combinations:
Explore Azeroth as a gnome priest, blood elf warrior, or
one of the other never-before-available race and class
combinations. |
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Archaeology:
Master a
new secondary profession to unearth valuable artifacts
and earn unique rewards.
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New PvP Zone &
Rated Battlegrounds: Take
on PvP objectives and daily quests on Tol Barad Island,
a new Wintergrasp-like zone, and wage war in all-new
rated Battlegrounds. |
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Flying Mounts
in Azeroth: Explore
Kalimdor and the Eastern Kingdoms like never before. |